SONOPHORE

Sonophore is an award winning site-specific, interactive sound installation developed in 2011/12 as part of Signal to Noise. The project title can be translated from Latin as ‘sound-carrier’, with audiences invited to connect with the history and heritage of a location through touch and sound.

As visitors enter the installation space, they are invited to use a custom interface, taking the form of a glove, to interact with hundreds of strips of unspooled audio cassette tape. Attached directly to the walls of the space, this tape laterally spans its interior architecture, surrounding the participant and audience. As such, the space’s physical contours act as a structure on which the tape can be both displayed and interacted with.

Year
2012
Client
Signal to Noise
Role
Design and Build
Awards
-First prize for “Interfaces” Interactive Art Competition at CITAR (Research Centre for Science and Technology of the Arts), Porto, Portugal. May 2013. -Jury Selection Work. Japan Media Arts Festival 2012
Publications
A Touch of Code: Interactive Installations and Experiences Gestalten. 2011.
Keywords
#Media Archaeology #ZombieMedia #Hardware Hacking #CassetteTape #sitespecific

“Analogue is finite: in analogue playback the recording is transformed, however slightly each time it is played – it records the traces of its own passage, to the point…of the obliteration of the content”

Micheal Newman, ‘Analogue, Chance and Memory’

(London: Tate Publishing 2011)